Unknown Worlds Entertainment addressed community feedback on Subnautica 2's non-violent creature encounter design, acknowledging frustration while committing to improvements in creature behavior and mitigation tool effectiveness rather than adding combat options. The studio pledged adjustments to aggression timing, flare effectiveness, and creature interactions in upcoming patches while maintaining the game's non-violent philosophy.
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Unknown Worlds Entertainment addressed community feedback on Subnautica 2's non-violent creature encounter design, acknowledging frustration while committing to improvements in creature behavior and mitigation tool effectiveness rather than adding combat options. The studio pledged adjustments to aggression timing, flare effectiveness, and creature interactions in upcoming patches while maintaining the game's non-violent philosophy.